Dungeoneer is a multi-player fantasy adventure card game, that simulates dungeon and wilderness adventuring. The author of that card game is currently working on a related RPG, using the same game mechanics. I really enjoy the game-play, environment, background and characters i
n Dungeoneer, and look forward to the RPG.
MTG also has some interesting characters, monsters, and environments. Just thinking out loud here. I wonder how difficult it would be to boilerplate some of the MTG cards and mechanics onto Dungeoneer.
At a minimum, it would be interesting to mine some of the ideas from MTG and house-rule them into a Dungeoneer game.
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