
Showing posts with label vacation. Show all posts
Showing posts with label vacation. Show all posts
Tuesday, July 26, 2011
Vacation -- Day Three

Sunday, July 24, 2011
Vacation -- Day Two

Normally you start your vacation posts with day one, but yesterday was an adventure to say the least. A couple of hours before we left for vacation, there was a massive mudslide on the highway between Calgary and our cabin. The detour added 55 miles and four hours to our roadtrip. A roadtrip that should have taken us six hours ended up taking ten.



Tomorrow: day three.
Wednesday, July 28, 2010
Settlers Of Catan Supergame
Here's one game, with a photo taken from the second floor loft of my Aunt's cabin. Starting on the left and going clockwise, a brother-in-law, a nephew, brother, brother-in-law, sister-in-law, brother, sister-in-law, and myself (the empty seat) are playing an eight-player game of Settlers.
My wife was playing, but she had to step away from the table as three of her nieces (from her side of the family) had just arrived and she was getting them organized and oriented into a spare bedroom, so one of my brothers-in-law took over her spot at the table.
We had two more relatives who wanted to play in the game, but there were only 8 sets of game-pieces. We have since rectified that situation, buying two more sets of game-pieces since my return home from the cabins. We can now play a 10-player game if the interest is there.
More Scenic Views
Saturday, July 3, 2010
Scenic Views And The Meat-Grinder
We have played three Dungeons and Dragons sessions so far. We are using the Swords & Wizardry white-box rule-set, and played B2, Keep on the Borderlands for our first session. The result -- five players, seven PC deaths. Among the clues distributed to the players was the need for hirelings and the avoidance of the caves further into the canyon, both of which were ignored. Even with those clues, it is clear that Keep on the Borderlands is not a module in the old-school tradition of exploration and problem solving. This is hack-and-slashery personified. Every player has lost at least once character to this D&D meat-grinder. As a result, I have switched over to Michael Curtis' Stonehell Dungeon, for our subsequent sessions, as it seems to be more conducive to an old-school approach to adventuring.
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