Showing posts with label 5E. Show all posts
Showing posts with label 5E. Show all posts

Friday, September 5, 2014

Gencon 2014 Post-Mortem

 
Gencon 2014 was an amazing experience and one that ended too quickly. 
 
The squire and I made it a bit of a father / son trip, with him spending most of his time admiring the cosplayers with his American girlfriend, and me checking out all of the new board and roleplaying games.  I have about 250 photos on my phone, but the battery died and I was left without a camera for the last couple of hours, during which I had intended to take more pictures. 
 
I will try to post some of the photos I did capture in the next couple of days.
 
There were tons of new games that were released at Gencon.  Considering that I had to fly back to Canada at the end of the convention, I only purchased 1/4 of the games I was interested in, including the new Dungeons and Dragons, Cash and Guns, and Thunderstone.  The rest of my purchases will have to wait until the games are released to the retailers. 
 
 
One game that I desperately wanted to purchase, but was just too massive, was the new Skull and Shackles Adventure Card Game from Paizo.  That Pathfinder game is a handful, and my luggage was already bulging from the new Thunderstone sets and several other game releases.
 
I'm tempted to bring the entire family if we attend Gencon again.  The costume vendors, cosplayers, and general enthusiasm of the gaming attendees made our trip a real pleasure.  If we do attend again, we will not get too hung up with having a hotel room downtown.
 
More regarding Gencon once I have a chance to download the remaining photos from my phone.

Thursday, September 4, 2014

For Sale Wizkids Tyranny Dungeons and Dragons Mindflayer

Still sorting through my figures from the case of new Wizkids Tyranny of Dragons Dungeons and Dragons miniatures that I purchased over the weekend. 

I have several extra figures that I can part with, including this rare Mind Flayer miniature. 

I can ship this to whereever, but i'm in St. Albert, a suburb of Edmonton, so locals can save on shipping if you are looking for a Mindflayer to augment your miniature set. 

The Mindflayers are selling for around $12 from online retailers.  Leave a comment below or email me a link if you find a lower online price.  I might consider letting the Mind Flayer go for less.

EDIT - SEPT 5:  THIS FIGURE HAS BEEN SOLD.

Wednesday, September 3, 2014

For Sale Wizkids Miniatures Tyranny Dragons Invisible Drizzt Do'Urden

I picked up a case of the new Wizkids Tyranny of Dragons Dungeons and Dragons miniatures over the weekend. 

There are several figures that I don't need, including an extra rare invisible Drizzt Do'Urden miniature.  I have several other extra miniatures from that case as well. 

I'm in St. Albert, a suburb of Edmonton, so some shipping costs can be saved if you are in Edmonton and surrounding area and are looking for an invisible Drizzt, or one of several other miniatures from this set of minis.

Invisible Drizzt is selling for around $30 from the online retailers, but if you can find a lower online price, send me a link, and I might consider letting it go for less.

Tuesday, September 2, 2014

Wizkids Miniatures Tyranny of Dragons Red Dragon For Sale

I picked up a case of the new Wizkids Tyranny of Dragons Dungeons and Dragons miniatures over the weekend. 

There are several figures that I don't need, including an extra rare Red Dragon miniature.  I have several other extra miniatures from that case as well. 

I'm in St. Albert, a suburb of Edmonton, so some shipping costs can be saved if you are in Edmonton and surrounding area and are looking for a Red Dragon, or one of several other miniatures from this set of minis. 

The Red Dragons are selling for around $30 from the online retailers, but if you can find a lower online price, send me a link, and I might consider letting it go for less.

Wednesday, May 21, 2014

DnD 5th Edition: Starter Set Artwork

There's not much to be said for the contents of the DnD 5th Edition Starter Set, since WOTC has yet to reveal those details, although we know it will contain a 32 page player manual and 64 page referee manual. 

We also know what the cover will look like.  Thoughts on the cover?  It does not stray far from the Basic Set covers that have come before, but does it capture the essence of Dungeons and Dragons? 

While it fails to satisfy my standards for Dungeons and Dragons art, I leave it to you to draw your own conclusions.

Here are Basic Dungeons and Dragons Set covers, from the preceding versions, which I display in reverse order of publication.

 

 





Friday, June 1, 2012

Is This An Effective Survey?


The DND:Next open playtest survey has been posted.  Take a few minutes and take the survey, if you want to make your voice heard.

The first question is not terribly useful.  Instead of asking how long you have played, they should be asking which editions of DnD you have played.
The next question asks which edition of DnD is your favorite.  Not a terribly good question, since the survey does not delve deeper, into WHY that is your favorite edition.  What game feature(s) make it your favorite?  It is unclear what this question will measure: how do they intend to cross-reference this question with data WOTC collects in later questions?  If i've only ever played 4E, can I provide any useful data by responding to this question?
Next, WOTC asks what kind of player you are: power-gamer, explorer, thinker, actor, and so on.  You can choose more than one category.  I don't see a lot of value in this question.  Remember, this is a self-selecting questionnaire.  WOTC is bound to get a preponderance of responses from gamers that enjoy 4E, so that play-style will be over-represented in the results.
There is a set of questions asking for your level of satisfaction with various rules in the open playtest package.  Interestingly, there is a question asking if there is a sufficient amount of simulation in the ruleset.  Thankfully, they provide a comment box where you can give additional feedback.
It's hard for me to evaluate the dangerousness of the monsters, since that all depends on your DM and playstyle.  Make up your own mind on the amount of healing, I certainly have strong views on that subject.
This is really starting to sound like design-by-committee.  Hmmm, so if you are an old-school player, how are you likely to response to the hit point question?  How about the power-gamer?  Just design a good game already, and stop worrying about this stuff, or do what you promised to at the outset, and make the game modular so game-groups can start characters with fewer or more hit points.

More game balance BS.  And battle-grid questions.  I thought DnD:Next was going to provide gridless combat options.  Has that ALREADY gone out the window?
I ask because the above question is perhaps the most provocative of the survey questions.  Why announce that the grid will be optional, and then drop that bomb on us?

Some good questions to determine your capacity to evaluate the new ruleset, from a DMing point of view.  Hopefully the cross-reference the subsequent answers with the DM's stated experience.
The above questions posed to the DM are quite revealing, as they confirm that clarity and ease-of-use are two design goals related to DM resources.

The DnD:Next designers seem hopelessly entangled in the gamist model.  The above player character questions focus on gamist concerns.  It would be refreshing to see questions asking whether the character's special features adequately simulated reality, or allowed the player to get into character.

How do you answer the question about the feel of a class?  Particularly if all the respondent has experience with is 4E, and maybe 3E?  This is why I have a problem with this survey structure.  You are asking for feedback from people, some of whom may have NO IDEA what the Cleric "feels" like, across the entire history of DnD.  You need to cross-reference this, and the other character questions, against the earlier question regarding the number of years a respondent has played DnD (or better, number of editions).

The game designers seem terribly concerned about giving the Fighters "interesting things to do" in combat.  They don't seem concerned that Fighers have interesting things to do outside of combat.

Having recently read Jack Of Shadows, I would love to see a more "magical" Thief class.  What did they call Thieves in 4E, strikers?  Annoyingly MMORPG of them.  How about a Thief class that emulates the swashbuckler style of character instead?
WOTC is asking for feedback on the hit points and cantrips of the Wizard.  Do the right thing here, people.
The non-human classes get special abilities (traits) and i've already read some reactions to those traits.  It appears that humans get higher ability scores to compensate for their lack of special abilities.
Can you really answer the first of two questions, above, if you havn't played ODnD, ADnD or 2nd Edition?  Come on, WOTC, give your heads a shake.

Wednesday, May 30, 2012

I Hope I Passed The Audition



This Is An Outrage!



Go to hell, Mike!  You refused to include my favorite weapon, the Mattock, in the DnD:Next Open Playtest. 

But I see you have no compunction with including a 4E fan-favorite, the Maul.

That's it, consider me out.

Saturday, May 26, 2012

Grognard H8te Cr1mes



Overheard on the WOTC DnD Forums, in reaction to the release of the DnD:Next open playtest materials ...

4E Fan 1: "Hey, we're just trying to have a good time, Grognard.  Why do you want to destroy us?"

4E Fan 2: "Don't commit your h8te cr1mes here!  H8TE CR1MES!"

Thursday, February 23, 2012

What Is Wrong With WOTC?

How is it possible that WOTC continues to miss the boat on pre-painted minis? 

Paizo has already issued their Heroes and Monsters set of pre-painted minis, and are providing periodic previews of their next set, Rise Of The Runelords, slated for an early summer 2012 release.  You can find the previews of the next set of pre-painted Paizo minis at the Paizo website.

I've mentioned several times on this blog that I am not a Pathfinder player.  I find Pathfinder too fiddly.  But I appreciate the Pathfinder character art and the related miniatures.  Here are four miniatures that will be coming out in the next set of pre-painted minis.

Are pre-painted miniatures so unprofitable, that WOTC can continue to abandon this source of revenue, not to mention the spin-off interest it generates in the related game system?

Saturday, February 18, 2012

The Essence Of DnD: Why 5E Will Fail The OSR

There's been much talk, by the developers of the "next" version of Dungeons and Dragons, about their intention to incorporate the "essence of DnD" into 5E.

Oddly, I don't think i've seen a single explication of what the DnD Next developers mean when they use that term. And that deafening silence leads me, inevitably, to the conclusion that they may not actually know what the essence of DnD is.

Without a re-introduction of the essence of DnD, i'm afraid that the development of 5E will fail in one of its stated objectives: to end the edition wars and bring all DnD players back into the fold.

And honestly, it's not all that hard to discover the essence of DnD. One has to look no further than the plethora of excellent OSR blogs, and read some of the pre-1980 fantasy literature (those tales often referred to, by OSR types, as comprising Appendix N) to inform your understanding.

If the DnD Next designers need some further direction on where to start, I would offer up the following two resources: one, Chevski's article on Picaro and the Story Of DnD, and two, Clark Ashton Smith's The Tale of Satampra Zeiros. Those should give the DnD Next designers a nice, basic introduction to the essence of DnD.

Perhaps if they read those two items, and do further research thereafter, the designers of 5E will not fail the OSR.

Thursday, January 26, 2012

Things You Can't Say On The WOTC Fora

I have discovered, from sorry experience, that you cannot talk about the following things on the WOTC Dungeons and Dragons fora.

  • Nine-fold Alignment System



  • Realism



  • Save Or Die



  • World Of Warcraft



  • Random attribute generation



  • Vancian Magic



  • XP for GP



  • Fragile entry-level characters



  • Role-playing



  • Player-skill challenges



  • Narrative combat



  • Heterogenous classes
  • Sunday, January 22, 2012

    There's Only One Artist For The ADnD Reprints

    The question is, can Wizards Of The Coast convince him to abandon his self-imposed exile and complete three manual covers?