The compete contents of the Weird RPG boxed set is pictured above (not pictured is a small pencil and set of mini-dice that also come with this boxed set). The box is crammed full of booklets and materials. There are four booklets (Rules, Referee, Magic and Tutorial) an introductory adventure, sample campaign world, a "recommended reading" booklet, character record sheets, double-sided graph and hex paper, open game licence and adverts for Dragonsfoot and Expeditious Retreat Press. The best recent analogy I can use to describe this boxed set is that it is a weird version of the Swords & Wizardry boxed set, on steroids. At 60 Euros, I paid about twice for the Weird RPG boxed set as I did for the S&W Whitebox set, but i'm getting at least twice the value. I love my S&W boxed sets (I bought two sets, plus several extra Character booklets), but, to give you an example of the additional value, the Character booklet for S&W is 24 pages; the Rules booklet for Weird RFP is twice that, at 48 pages.
The addition of a Tutorial booklet is an interesting feature of Weird RPG. It assumes that the game will be marketed to and purchased by those unfamiliar with, or uninitiated into, the world of paper and pencil role playing games. I applaud James' optimism, and hope that Weird RPG does indeed attract new players to the traditional PnP RPG hobby. But this Tutorial booklet is also valuable to those of us who are already well-acquainted with RPGs, as it provides some interesting insight into how James sees the role-playing game process occurring.
Another pleasant surprise: James' version of Appendix N, entitled "recommended reading." Among those appearing on James' list of recommended authors are Clive Barker, Robert E. Howard, Fritz Leiber, H.P. Lovecraft, Edgar Allan Poe, Clark Ashton Smith, J.R.R. Tolkien, Jack Vance, Jules Verne, and H.G. Wells. Each author receives a detailed biography by a guest biographer.
I can honestly say that this is the closest anyone has come to publishing my dream old-school boxed set. Once I have a chance to delve deeper into the Weird RPG booklets and supplementary material, I will provide some additional comments.