Of late, it seems more than a few of us have been plagued with fits of nostalgia.
While perusing my Dragon Magazine collection I came across Issue No. 105, January 1986, infamous for the musings of a certain Pope of
OSR-town, who waded into the morass that is character alignments. Thankfully, twenty-five years later, character alignments are no longer the contentious issue they were back in the 1980's.
Heh heh, the more things change, the more they stay the same! Good stuff! Did you just stumble upon this?
ReplyDeleteChevski had mentioned it on his blog a while ago. I forgot about it until I chanced upon this letter while reading some of my old Dragon Magazines.
ReplyDeleteWhat a whack job ; - )
ReplyDeleteI am sure in 15 years ,
he has vanished into obscurity
:D
ReplyDelete25 years! I can't believe that many years have passed.
I should be so lucky as to vanish into obscurity like him!
It's interesting that only a couple years later, the assassin was removed from the game entirely. (*sigh*) So much for "intelligent" play...
ReplyDeleteIn general i'm agin specialists. But i'm with you when it comes to the wrongness of jettisoning classes that needed player skill to be most effective.
ReplyDeleteI've always hated alignment and try to avoid allowing it to have any meaning in my games. It still comes up once in a while, mostly as a result of spells that are tied to it.
ReplyDeleteI think the DCC RPG is going to force me to take another look at alignment, which may not be a bad thing.