A Paladin In Citadel

Wednesday, October 14, 2026

Storytelling and Consequences

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If you’ve been following my design posts for Dark Provinces , you know the game is built on personality psychology and group cooperation. Bu...
Sunday, September 20, 2026

Dark Provinces: Personality Traits vs. Ability Scores

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  For more than twenty years I’ve wanted to design a role-playing game, where role-playing itself was the primary mechanic. That sounds ob...
Friday, September 11, 2026

The Economy of Dark Provinces

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  A.  Core Principle Cooperation is a virtue, and does not itself generate Stress.   Stress is generated by pressure , not virtue.  More pre...
Sunday, September 6, 2026

Adam-Ondi-Ahman: The Basin of Cleaving Stone

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Dark Provinces: Broken Waters is set in a dark fantasy religious‑horror landscape inspired by the historical Nabataean heartland surroundin...
Thursday, September 3, 2026

Factions of the Dark Provinces

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  The Powers of the Basin The Basin of Cleaving Stone survives through a fragile balance of water, faith, trade, and fear. No single facti...
Friday, August 28, 2026

Dark Provinces: HEXACO, The Six Dimensions of Action

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The Six Dimensions of Action H — HONESTY–HUMILITY Honesty–Humility governs sincerity, fairness, modesty, and resistance to greed. It sh...
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Aaron E. Steele
Saskatoon, Canada
a paladin in citadel (all one word) at gmail dot com
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