tag:blogger.com,1999:blog-4891509519427970698.post3507213782533181600..comments2024-01-06T04:13:41.492-07:00Comments on A Paladin In Citadel: Magic Realm: Anatomy Of A MonsterAaron E. Steelehttp://www.blogger.com/profile/07789462075611254929noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-4891509519427970698.post-5252786079544234062012-01-14T08:22:50.967-07:002012-01-14T08:22:50.967-07:00Personally, I like both versions of combat. I thin...Personally, I like both versions of combat. I think the non-random version is better for new players as it allows them to work out the combat mechanics with less moving parts. However, I hate the "binary" combat situations and so, as a relatively experienced player, I prefer the randomized combat. I find it a little tougher too, since the randomized rules downplay the importance of undercutting somewhat.cmagounhttps://www.blogger.com/profile/02745259537409504305noreply@blogger.comtag:blogger.com,1999:blog-4891509519427970698.post-62116565114482972262012-01-10T21:50:47.267-07:002012-01-10T21:50:47.267-07:00anarchist said...
Does this mean that you can neve...<b>anarchist said...</b><br /><i>Does this mean that you can never kill certain monsters with certain weapons? So for example someone with only a spear would never be able to kill a troll?<br /><br />I can see the value of that in a game sense, but it's obviously not all that realistic.</i><br /><br />I'm not sure what you mean by realistic. If I am heading to Africa and bring a mace with me, what do you think of my chances versus a charging rhinoceros? How about a spear in my hand, and I am confronted by an enraged elephant?<br /><br />Realism is a difficult concept to implement in a fantasy game.<br /><br />Do you mean, rather, that you disagree with that game design choice? An optional "variable damage" rule addresses that concern. What Chris said, above.Aaron E. Steelehttps://www.blogger.com/profile/07789462075611254929noreply@blogger.comtag:blogger.com,1999:blog-4891509519427970698.post-32507859954892941172012-01-10T17:09:31.217-07:002012-01-10T17:09:31.217-07:00Thanks. I've had a look at the Magic Realm rul...Thanks. I've had a look at the Magic Realm rules a couple of times, but couldn't work them out.anarchisthttps://www.blogger.com/profile/05546197561922726279noreply@blogger.comtag:blogger.com,1999:blog-4891509519427970698.post-57089172976880301062012-01-10T12:25:43.294-07:002012-01-10T12:25:43.294-07:00In the game as written, you are correct, certain w...In the game as written, you are correct, certain weapons just won't kill certain creatures. <br /><br />However, there are (widely?) used variant rules that add an element of randomness to the combat and either increase or decrease the amount of damage you do based on the relative speeds of the attack/defense and whether or not you "intercept" the defender (you play your move in the same maneuver box as the defender... happens 1/3 of the time). These rules avoid pretty much all of the situations where your victory or doom are 100% certain in MR.cmagounhttps://www.blogger.com/profile/02745259537409504305noreply@blogger.comtag:blogger.com,1999:blog-4891509519427970698.post-75532019942843935112012-01-09T01:35:21.058-07:002012-01-09T01:35:21.058-07:00Does this mean that you can never kill certain mon...Does this mean that you can never kill certain monsters with certain weapons? So for example someone with only a spear would never be able to kill a troll?<br /><br />I can see the value of that in a game sense, but it's obviously not all that realistic.anarchisthttps://www.blogger.com/profile/05546197561922726279noreply@blogger.comtag:blogger.com,1999:blog-4891509519427970698.post-38703980006824567352012-01-05T19:42:28.539-07:002012-01-05T19:42:28.539-07:00You're very welcome.
I'll do my best to p...You're very welcome.<br /><br />I'll do my best to provide a thorough and easy to understand series.<br /><br />I had a quick look at Jeff Grubb's post. It appears he has mashed MR and Talisman. I'm going to go back to it, it sounded pretty cool.Aaron E. Steelehttps://www.blogger.com/profile/07789462075611254929noreply@blogger.comtag:blogger.com,1999:blog-4891509519427970698.post-29878003634187429402012-01-05T01:13:28.175-07:002012-01-05T01:13:28.175-07:00Aaron, two things:
1. I find these posts extremel...Aaron, two things:<br /><br />1. I find these posts extremely useful and informative since I've STILL yet to play Magic Realm (the copy I snagged on ebay last year). We're in the process of buying our first home so I'm waiting for the move to happen. I have this series of posts bookmarked so I can sit down at our(hopefully) new dining room table to finally learn to play!<br /><br />2. I just saw over at former TSR game dude <a href="http://grubbstreet.blogspot.com/2012/01/realm-of-magic-talisman.html" rel="nofollow">Jeff Grubb's blog</a> a nice long post on Realm. Worth checking out and I'd be interested to hear any thoughts you have (unfortunately, he doesn't have comments open on his blog). <br /><br />Anyway, thank you for these!Jayhttps://www.blogger.com/profile/07997164906328234122noreply@blogger.comtag:blogger.com,1999:blog-4891509519427970698.post-42117445205839344252012-01-04T10:20:57.283-07:002012-01-04T10:20:57.283-07:00Magic Realm is extremely old-school. Think Gygax&#...Magic Realm is extremely old-school. Think Gygax's original Chainmail rules. So yes, for the monsters, you either kill them or you don't.<br /><br />For the characters, it's a little more complicated. <br /><br />Each character has 12 chits, which act like hit points. A chit is taken out of play for each wound the character suffers, and as a result of fatigue from over-exertion. <br /><br />When all 12 chits are taken out of play, the character is dead.<br /><br />But characters can also be killed immediately, if the monster is powerful enough.<br /><br />In the example with the Black Knight and the tremendous troll, the Black Knight has an option: run away. He can do this because he has a Move 3 chit, which is faster than the Troll's move 4.<br /><br />His other option is to have hidden before he entered the troll's lair so that combat is avoided in the first place.<br /><br />The 3rd edition of Magic Realm has optional combat rules that allow the Black Knight, with axe, to have a chance against the tremendous troll.Aaron E. Steelehttps://www.blogger.com/profile/07789462075611254929noreply@blogger.comtag:blogger.com,1999:blog-4891509519427970698.post-59699938949401107042012-01-04T09:56:31.499-07:002012-01-04T09:56:31.499-07:00So, is the combat totally binary: kill it or do no...So, is the combat totally binary: kill it or do no harm? Does the Black Knight in the example have any of recourse?Matthew Slepinhttps://www.blogger.com/profile/04056247825064943944noreply@blogger.com