tag:blogger.com,1999:blog-4891509519427970698.post6303722261617010902..comments2024-01-06T04:13:41.492-07:00Comments on A Paladin In Citadel: Traveller 2300: Near Star MapAaron E. Steelehttp://www.blogger.com/profile/07789462075611254929noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-4891509519427970698.post-57178852654261503612011-01-26T08:51:53.892-07:002011-01-26T08:51:53.892-07:00for sure this is a classic, with only read the nam...for sure this is a classic, with only read the name is enought to know this, and is my imagination or there's a <a href="http://www.rx-mex.com" rel="nofollow">generic viagra</a> logo in the ship?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4891509519427970698.post-69682098426696068602009-10-23T13:56:53.746-06:002009-10-23T13:56:53.746-06:00The funny thing is that the indie games that are b...The funny thing is that the indie games that are being produced now are no less innovative (or flawed) than those early games. Perhaps I'm overstating that, as designers tend to be more thorough now, but the modern innovation is still there, there's just more to sort out to find it now.<br /><br />Yes, using those old computers to do the number crunching for us, that sounds terribly familiar!Aaron E. Steelehttps://www.blogger.com/profile/07789462075611254929noreply@blogger.comtag:blogger.com,1999:blog-4891509519427970698.post-40247868286669342462009-10-23T10:13:27.541-06:002009-10-23T10:13:27.541-06:00Space Opera, I thought I was the only one. A perfe...Space Opera, I thought I was the only one. A perfect example of an "old school" game that was most definitely not rules-lite. Our GM, who was an early computer prodigy, wrote a chargen program to speed up the process. It still took a few hours to roll up a complete party. I loved my ursoid with a dally gun.Rognarhttps://www.blogger.com/profile/16325723561313536356noreply@blogger.comtag:blogger.com,1999:blog-4891509519427970698.post-16198514945581846782009-10-23T09:52:21.557-06:002009-10-23T09:52:21.557-06:00@RSJ: Never played it. I did play Space Opera, a...@RSJ: Never played it. I did play Space Opera, and there was another game, the name escapes me now, that just had a single booklet. I may still have that, and may post it on my blog, it was a strange little sci-fi game. I do recall playing something that had maps with xyz axis locations, but I can't recall what that was (most of my collection of old games went up in smoke, so much of my comments here are hazy reminiscences)<br /><br />@Rusty: that sounds like something we would have done as well, then our hormones kicked in, and girls got a whole lot more interesting. I think Starfire III and Space Empires tried to do this.Aaron E. Steelehttps://www.blogger.com/profile/07789462075611254929noreply@blogger.comtag:blogger.com,1999:blog-4891509519427970698.post-42365079718647085682009-10-23T06:15:15.846-06:002009-10-23T06:15:15.846-06:00@Paladin: Back in the late 70s I had thought about...@Paladin: Back in the late 70s I had thought about doing a star map with routes for a game that some friends and I were working on. We were not necessarily thinking RPG...I think we were thinking more along the lines of Acquire, Diplomacy, Risk, and Third Reich in space. In the end, D&D and girlfriends consumed our free time and we never did more than talk about it.Rustyhttps://www.blogger.com/profile/01786312855250456688noreply@blogger.comtag:blogger.com,1999:blog-4891509519427970698.post-19389106840371303772009-10-22T23:55:23.103-06:002009-10-22T23:55:23.103-06:00Did you ever have/play SPI's Universe RPG? Tha...Did you ever have/play SPI's <i>Universe</i> RPG? That also had a killer "neighborhood" map, 3D and 40 light years.Robert Saint Johnhttps://www.blogger.com/profile/16063044279947754807noreply@blogger.com