Sunday, October 21, 2012

Motivation? Here's Your #$%&! Motivation!

"Now Commoriom, as all the world knows, was deserted many hundreds of years ago because of the prophecy of the White Sybil of Polarion, who foretold an undescribed and abominable doom for all mortal beings who should dare to tarry within its environs. Some say that this doom was a pestilence that would have come from the northern waste by the paths of the jungle tribes. Others, that it was a form of madness. At any rate, no one, neither king nor priest nor merchant nor laborer nor thief, remained in Commoriom to abide its arrival, but all departed in a single migration to found at the distance of a day's journey the new capital, Uzuldaroum. And strange tales are told, of horrors and terrors not to be faced or overcome by man, that haunt forevermore the shrines and mausoleums and palaces of Commoriom. And still it stands, a luster of marble, a magnificence of granite, all a-throng with spires and cupolas and obelisks that the mighty trees of the jungle have not yet overtowered, in a fertile inland valley of Hyperborea. And men say that in its unbroken vaults there lies entire and undespoiled as of yore the rich treasure of olden monarchs; that the high-built tombs retain the gems and electrum that were buried with their mummies; that the fanes have still their golden altar-vessels and furnishings, the idols their precious stones in ear and mouth and nostril and navel."

-- Clark Ashton Smith, The Tale of Satampra Zeiros


Black Vulmea said...

Out there is a fortune, waiting to be had.

You think I'll let it go? You're mad!

Akrasia said...

A great story, and clearly a core inspiration for the D&D thief.